McGraw Hill introduces ALEKS Adventure, an AI-powered learning tool for grades 1-2, expanding its successful ALEKS program. Utilising machine learning and Knowledge...
Category - Early years
Early years, Emerging tech in K12, K12, STEAM
The world’s first AI-powered toy for teaching STEM and language
Individualised lessons, activities, and virtual learning systems for young learners. In today’s learning environment, young learners are encouraged to self-manage and...
Early years, K12, STEAM, Teaching & assessment
Beyond Coding: Socio-emotional learning in the computer science class
Learning how to code entails a cognitive activity but it is also a socio-emotional experience and an opportunity for character development. Marina Bers shares how we can...
Linda Liukas explores the technological world from a child’s point of view. It is not about learning ICT skills or coding. The value of computer science in an early...
Teaching young children remotely is a different ballgame compared to students in higher school years. Sean Thompson shares that his focus with his young learners is on...